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-- ========================================================= -- CONFIG WEB API -- ========================================================= local HttpService = game:GetService("HttpService") local TeleportService = game:GetService("TeleportService") local Players = game:GetService("Players") local BASE_URL = "https://gag2petfinder.lovable.app" local API_KEY = "2277990" local player = Players.LocalPlayer local PLACE_ID = game.PlaceId local visitedServers = {} -- ========================================================= -- HTTP WRAPPER (FIX SAFE) -- ========================================================= local function requestHTTP(opt) local req = (syn and syn.request) or http_request or request if req then return req(opt) end end -- ========================================================= -- GUI (ADDED) -- ========================================================= local gui = Instance.new("ScreenGui") gui.Name = "PetFinderUI" gui.Parent = player:WaitForChild("PlayerGui") local label = Instance.new("TextLabel") label.Size = UDim2.new(0, 300, 0, 45) label.Position = UDim2.new(1, -310, 0, 10) label.BackgroundColor3 = Color3.fromRGB(20,20,20) label.TextColor3 = Color3.fromRGB(0,255,120) label.Text = "Ready" label.Parent = gui -- ========================================================= -- PET SCAN (UNCHANGED) -- ========================================================= local function getPets() local pets = {} local seen = {} local map = workspace:FindFirstChild("Map") if not map then return pets end local folder = map:FindFirstChild("WildPetSpawns") if not folder then return pets end for _, obj in ipairs(folder:GetDescendants()) do local name = obj.Name if string.match(name, "^WildPet_") then local petName = string.match(name, "WildPet_(.-)_WildPet") if petName and petName ~= "" and not seen[petName] then seen[petName] = true table.insert(pets, petName) end end end return pets end -- ========================================================= -- SEND TO WEB API (UNCHANGED LOGIC) -- ========================================================= local function sendToWeb(petName) local payload = { apikey = API_KEY, pet_name = petName, player_count = #Players:GetPlayers(), server_link = "https://www.roblox.com/games/start?placeId=" .. PLACE_ID .. "&launchData=" .. game.JobId, job_id = game.JobId } local res = requestHTTP({ Url = BASE_URL .. "/api/sendpostdata", Method = "POST", Headers = { ["Content-Type"] = "application/json", ["apikey"] = API_KEY }, Body = HttpService:JSONEncode(payload) }) if res then print("WEB STATUS:", res.StatusCode) print("WEB RESPONSE:", res.Body) else warn("NO RESPONSE FROM WEB API") end end -- ========================================================= -- SERVER HOP (ADDED) -- ========================================================= local function getServer() local url = "https://games.roblox.com/v1/games/" .. PLACE_ID .. "/servers/Public?sortOrder=Asc&limit=50" local res = requestHTTP({ Url = url, Method = "GET" }) if not res or not res.Body then return nil end local data = HttpService:JSONDecode(res.Body) for _, server in ipairs(data.data) do local id = server.id if id ~= game.JobId and not visitedServers[id] and server.playing < server.maxPlayers then return id end end return nil end local function hopServer() label.Text = "Changing server..." local serverId = getServer() if not serverId then label.Text = "No server found" task.wait(2) return end visitedServers[serverId] = true TeleportService:TeleportToPlaceInstance( PLACE_ID, serverId, player ) end -- ========================================================= -- MAIN EXECUTION (UNCHANGED + ADD HOP + GUI STATUS) -- ========================================================= local function run() label.Text = "Scanning..." local pets = getPets() if #pets == 0 then sendToWeb("NO_PET_FOUND") label.Text = "Sent (no pet)" task.wait(20) hopServer() return end for _, pet in ipairs(pets) do sendToWeb(pet) task.wait(0.2) end label.Text = "Done Sent" task.wait(20) hopServer() end -- LOOP task.spawn(function() while task.wait(5) do run() end end)
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